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AutoData Soccer - Activity

An overview of AutoData Soccer - Activity

Updated this week

AutoData Activity is our machine-generated, real-time tracking data that provides an overview of team shape, compactness, pitch control, and running metrics. When combined with AutoData Advanced, you’ll have all the insights you need to elevate your analysis.

With AutoData Activity we can provide:

  • Ball possession

  • Successful passes

  • Sprints count

  • Sprints distance

  • Sprints duration

  • High speed runs count

  • High speed runs distance

  • High speed runs duration

  • Medium speed runs count

  • Medium speed runs distance

  • Medium speed runs duration

  • Player and main referee position

  • Player and main referee speed

  • Player and main referee covered distance

  • Ball position


Accessing & Navigating your Order

Once your AutoData Activity order is complete, you'll be able to access it via your Spiideo Perform account.

Navigate to the game that you have ordered data for, and you'll see the 'Data' section located on the left.


Stats

The 'Stats' overview gives you a breakdown of the entire match for each team. The panel can also be filtered for either half. The following data points are included:

  • Possession

  • Passes

  • Sprint distance

By default, the stats filter is set to 'All'. Click '1st' or '2nd' to filter on the first or second half.


You can filter the tag timeline under the video player by certain tags.

Click an underlined datapoint to filter by it.

Passes

Under the 'Passes' header, the 'Map', 'Network', and 'Final Third' views show how a team builds attacks. The map displays all passes with direction, distance, and passer. The network highlights player positions, involvement, and key passing connections. The final third focuses on attacking progression, showing who moved the ball into dangerous areas and from where.


Map

The 'Map' data populates a map of the field with passes made by each player. The map shows:

  • Pass direction

  • Pass distance

  • The player who made the pass

and can be filtered by:

  • Home / away team

  • First / second half

  • Specific player

To use the filters:

  • Click the team name you want to filter on.

  • Click '1st' or '2nd' to filter on the first or second half.

  • Click 'All players' and select a player to filter on.

  • Hover over a pass to see the length of the pass.

  • Click a pass to play it in the video player.


Network

The 'Network' data populates a map on the field with successful passes between teammates.

  • Who is most involved (circle size)

  • Where players operated (node placement)

  • Where the ball flowed (line thickness)

  • Team structure in possession (overall shape)

and it can be filtered by:

  • Home / away team

  • First / second half

The pass network shows where players operated, how involved they were, and how often they combined. Bigger circles (like 15, 4, and 10) mean high involvement, while smaller ones show limited touches. Thicker lines highlight frequent passing links, especially between the centre-backs and the goalkeeper, indicating Sirius built up mainly through the back line, with 10 as the key distributor and limited connection to the front three.

To use the filters:

  • Click the team name you want to filter on.

  • Click '1st' or '2nd' to filter on the first or second half.


Final Third

The 'Final Third' data populates a map of the field with passes made by each player into the final third. The map shows:

  • Pass direction

  • Pass distance

  • The player who made the pass

and can be filtered by:

  • Home / away team

  • First / second half

  • Specific player

  • Zones

To use the filters:

  • Click the team name you want to filter on.

  • Click '1st' or '2nd' to filter on the first or second half.

  • Click 'All players' and select a player to filter on.

  • Click 'Zones' to get an overview of which of the five zones the passes reached.

  • Hover over a pass to see the length of the pass.

  • Click a pass to play it in the video player.

Sprints

Under the 'Sprints' header, the data maps all players' sprints.


The sprint data populates a map of the field with all sprints made by players. The map shows:

  • Sprint direction

  • Sprint distance

  • Player who made the sprint (only with Player Identification data)

and can be filtered on

  • Home / away team

  • First / second half

  • Specific Player

To use the filters:

  • Click the team name you want to filter on.

  • Click '1st' or '2nd' to filter on the first or second half.

  • Click 'All players' and select a player to filter on.

  • Hover over a pass to see the length of the pass.

  • Click a pass to play it in the video player.

Possession

Under the 'Possession' header, the data maps passes into the attacking third.


The map shows:

  • The number of passes into the final third

  • Percentage share of passes played in the attacking third

and can be filtered on:

  • First / second half / entire match

To use the filters, click '1ST', '2ND', or 'TOTAL PASSES IN ATK THIRD'.

Tactical

Under the 'Tactical' header, the 'Map', 'Pitch Control', and 'Compactness' views show how a team organizes on the field. The 'Map' displays player positions in real-time, showing team shape and spacing. 'Pitch Control' highlights which areas of the pitch each team dominates, revealing passing options and defensive gaps. 'Compactness' measures how tight or spread out a team is, showing transitions between attacking and defensive shapes.


You can choose to view the map horizontally or vertically.

Click the rotate icon to toggle between the two views.


You can also view the map as an overlay in the video player. The overlay can be placed in the top or bottom left corner.

Click the square icon with an arrow within it to enable the overlay. Use the arrow pointing up/down to adjust the position of the overlay and the 'X' icon to remove it from the video player.


Each player is represented by a dot, and you can choose whether or not you'd like each dot to include the player's jersey number.

Click the hashtag icon to enable or disable the jersey numbers.


Tactical Map

The 'Tactical Map' populates a dynamic map of the players and the ball position, and can be filtered by:

  • Home / away team

  • Player

To use the filters:

  • Click the team name you want to filter on.

  • Click 'All players' and select a player to filter on.


Pitch Control

The 'Pitch Control' tool employs Voronoi networks to display an overview of each team's control. A Voronoi diagram is a way of dividing space into regions based on the distance to a set of points. In the case of football, the points are players on the pitch. Each player, represented by a dot, has a cell which shows the area of the pitch they have 'control' over and can reach before an opposition player.

With this feature, you can filter based on:

  • Home / away team

  • Player

  • 'Pass Options' which refer to the available targets a player has when attempting a pass. The available pass options can include nearby teammates, players making runs down the field, or players in open spaces on the opposite side of the field.

To use the filters:

  • Click the team name you want to filter on.

  • Click 'All players' and select a player to filter on.

  • Click 'Pass options' to enable or disable it.


Compactness

The 'Compactness' tool populates a map of the team shape and its compactness during play. This can be filtered by home / away team.

Click the team whose statistics you want to view.

Player Activity Hover

With the 'Player Activity' hover, you can enable a dynamic banner above each player that displays:

  • Player name

  • Player number

  • Player speed

  • Total distance covered

To activate the 'Player Activity' hover:

  1. Click the player/s you want to enable the hover for.

  2. Click 'Activity' to enable the hover.

  3. Repeat the above steps to disable.


This tool is available in the Spiideo iOS application, too.

To enable the 'Player Activity' hover in the iOS app:

  1. Swipe left on the bottom half of the screen three times.

  2. Tap the 'Activity' toggle and tap the player/s you want to enable the hover for.

  3. Tap the player/s again to remove the hover.


Analytics Tab

The 'Analytics' tab contains detailed individual player running data, where each row represents a player in the squad.

Click 'Analytics' at the top of the screen to open it.


The table is divided into:

  • Runs >24km/h

  • Runs between 21-24km/h

  • Runs <11km/h

  • Total runs

with the subcategories being:

  • Number of runs

  • Distance covered during the runs

  • Time spent on the runs

Hover over a subcategory to see its definitions.


You can sort the table by team or player, and filter the data by the first half, second half, or the entire game.

To use the filters:

  • Click the team name you want to filter on.

  • Click the phase you want to filter on.


You can also sort the table in descending (from highest to lowest) or ascending (from lowest to highest) order.

  • Click the subcategory once to sort in descending order.

  • Click the subcategory twice to sort in ascending order.


In the table, you'll find underlined data points that can be viewed in the video player, downloaded, and added to presentations.

  • Click a data point to view its associated clips. The video player controls work as usual. For a refresher, click here.

  • Click the player drop-down menu and

    • Click 'Add to Presentation' to add an individual clip to a presentation.

    • Click 'Download' to generate a download of an individual clip. The clip can be downloaded via the 'Downloads' tab located just above the analytics table.

  • Below the drop-down menu, you’ll see a list of all clips related to the selected data point. Click the soccer field icon to switch to a map view.

  • Click a clip in the list or a point on the map to play it in the video player.

  • To add all clips to a presentation, click 'Add to Presentation' in the bottom-right corner.

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